extend coment to include all unused SOG CheckSculptAndLoad()

This commit is contained in:
UbitUmarov
2012-10-18 15:30:42 +01:00
committed by Melanie
parent 7ab83f9eb2
commit afab5f5cd1

View File

@@ -3432,6 +3432,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <remarks>
/// When the physics engine has finished with it, the sculpt data is discarded to save memory.
/// </remarks>
/*
public void CheckSculptAndLoad()
{
if (IsDeleted)
@@ -3444,10 +3445,10 @@ namespace OpenSim.Region.Framework.Scenes
SceneObjectPart[] parts = m_parts.GetArray();
// for (int i = 0; i < parts.Length; i++)
// parts[i].CheckSculptAndLoad();
for (int i = 0; i < parts.Length; i++)
parts[i].CheckSculptAndLoad();
}
*/
/// <summary>
/// Set the user group to which this scene object belongs.
/// </summary>