* Temporary fix for SQLite error -- temporarily disables terrain storage.

This commit is contained in:
Adam Frisby
2007-10-22 22:07:45 +00:00
parent 5dad0ed729
commit b02fa17acc

View File

@@ -90,7 +90,6 @@ namespace OpenSim.DataStore.MonoSqlite
ds.Tables.Add(createTerrainTable());
setupTerrainCommands(terrainDa, conn);
terrainDa.Fill(ds.Tables["terrain"]);
// WORKAROUND: This is a work around for sqlite on
// windows, which gets really unhappy with blob columns
@@ -99,10 +98,11 @@ namespace OpenSim.DataStore.MonoSqlite
try
{
shapeDa.Fill(ds.Tables["primshapes"]);
terrainDa.Fill(ds.Tables["terrain"]);
}
catch (Exception)
{
MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes table");
MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes or terrain table");
}
return;
}