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cosmetics on newclient, etc
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@@ -4116,7 +4116,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (!VerifyUserPresence(acd, out reason))
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{
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m_authenticateHandler.RemoveCircuit(acd.circuitcode);
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m_authenticateHandler.RemoveCircuit(acd);
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return false;
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}
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}
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@@ -4125,7 +4125,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_log.ErrorFormat(
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"[SCENE]: Exception verifying presence {0}{1}", e.Message, e.StackTrace);
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m_authenticateHandler.RemoveCircuit(acd.circuitcode);
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m_authenticateHandler.RemoveCircuit(acd);
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return false;
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}
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}
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@@ -4134,7 +4134,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (!AuthorizeUser(acd, (vialogin ? false : SeeIntoRegion), out reason))
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{
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m_authenticateHandler.RemoveCircuit(acd.circuitcode);
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m_authenticateHandler.RemoveCircuit(acd);
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return false;
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}
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}
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@@ -4143,7 +4143,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_log.ErrorFormat(
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"[SCENE]: Exception authorizing user {0}{1}", e.Message, e.StackTrace);
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m_authenticateHandler.RemoveCircuit(acd.circuitcode);
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m_authenticateHandler.RemoveCircuit(acd);
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return false;
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}
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@@ -4225,7 +4225,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (!CheckLandPositionAccess(acd.AgentID, true, checkTeleHub, acd.startpos, out reason))
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{
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m_authenticateHandler.RemoveCircuit(acd.circuitcode);
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m_authenticateHandler.RemoveCircuit(acd);
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return false;
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}
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}
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