mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
timezone code changed
This commit is contained in:
@@ -52,8 +52,8 @@ namespace OpenSim.Region.Framework.Scenes
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private string osXStatsURI = String.Empty;
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//private string osSecret = String.Empty;
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private OpenSim.Framework.RegionInfo regionInfo;
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public string localZone = TimeZone.CurrentTimeZone.StandardName;
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public TimeSpan utcOffset = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now);
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public string localZone = TimeZoneInfo.Local.StandardName;
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public TimeSpan utcOffset = TimeZoneInfo.Local.GetUtcOffset(DateTime.Now);
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public RegionStatsSimpleHandler(RegionInfo region_info) : base("/" + Util.SHA1Hash(region_info.regionSecret))
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{
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@@ -103,8 +103,8 @@ namespace OpenSim.Region.Framework.Scenes
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private string osXStatsURI = String.Empty;
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//private string osSecret = String.Empty;
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private OpenSim.Framework.RegionInfo regionInfo;
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public string localZone = TimeZone.CurrentTimeZone.StandardName;
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public TimeSpan utcOffset = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now);
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public string localZone = TimeZoneInfo.Local.StandardName;
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public TimeSpan utcOffset = TimeZoneInfo.Local.GetUtcOffset(DateTime.Now);
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public RegionStatsHandler(RegionInfo region_info)
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: base("GET", "/" + Util.SHA1Hash(region_info.regionSecret), "RegionStats", "Region Statistics")
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@@ -277,7 +277,7 @@ namespace OpenSim.Services.LLLoginService
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DST = "N";
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break;
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case "local":
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DST = TimeZone.CurrentTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N";
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DST = TimeZoneInfo.Local.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N";
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break;
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default:
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TimeZoneInfo dstTimeZone = null;
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@@ -300,7 +300,7 @@ namespace OpenSim.Services.LLLoginService
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{
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m_log.WarnFormat(
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"[LLOGIN RESPONSE]: No valid timezone found for DST in {0}, falling back to system time.", tzList);
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DST = TimeZone.CurrentTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N";
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DST = TimeZoneInfo.Local.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N";
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}
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else
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{
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@@ -1,325 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using Microsoft.CSharp;
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using OpenSim.Region.ScriptEngine.Shared.CodeTools;
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using System.CodeDom.Compiler;
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namespace OpenSim.Tools.LSL.Compiler
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{
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class Program
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{
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// Commented out because generated warning since m_positionMap could never be anything other than null
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// private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap;
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private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
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static void Main(string[] args)
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{
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string source = null;
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if (args.Length == 0)
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{
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Console.WriteLine("No input file specified");
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Environment.Exit(1);
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}
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if (!File.Exists(args[0]))
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{
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Console.WriteLine("Input file does not exist");
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Environment.Exit(1);
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}
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try
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{
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ICodeConverter cvt = (ICodeConverter) new CSCodeGenerator();
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source = cvt.Convert(File.ReadAllText(args[0]));
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}
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catch(Exception e)
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{
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Console.WriteLine("Conversion failed:\n"+e.Message);
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Environment.Exit(1);
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}
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source = CreateCSCompilerScript(source);
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try
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{
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Console.WriteLine(CompileFromDotNetText(source,"a.out"));
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}
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catch(Exception e)
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{
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Console.WriteLine("Conversion failed: "+e.Message);
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Environment.Exit(1);
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}
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Environment.Exit(0);
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}
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private static string CreateCSCompilerScript(string compileScript)
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{
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compileScript = String.Empty +
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"using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" +
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String.Empty + "namespace SecondLife { " +
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String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
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@"public Script() { } " +
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compileScript +
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"} }\r\n";
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return compileScript;
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}
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private static string CompileFromDotNetText(string Script, string asset)
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{
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string OutFile = asset;
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string disp ="OK";
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try
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{
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File.Delete(OutFile);
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}
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catch (Exception e) // NOTLEGIT - Should be just FileIOException
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{
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throw new Exception("Unable to delete old existing "+
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"script-file before writing new. Compile aborted: " +
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e.ToString());
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}
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// Do actual compile
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CompilerParameters parameters = new CompilerParameters();
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parameters.IncludeDebugInformation = true;
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string rootPath =
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Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
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parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
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"OpenSim.Region.ScriptEngine.Shared.dll"));
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parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
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"OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll"));
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parameters.GenerateExecutable = false;
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parameters.OutputAssembly = OutFile;
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parameters.IncludeDebugInformation = true;
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parameters.WarningLevel = 1;
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parameters.TreatWarningsAsErrors = false;
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CompilerResults results = CScodeProvider.CompileAssemblyFromSource(parameters, Script);
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if (results.Errors.Count > 0)
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{
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string errtext = String.Empty;
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foreach (CompilerError CompErr in results.Errors)
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{
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string severity = CompErr.IsWarning ? "Warning" : "Error";
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KeyValuePair<int, int> lslPos;
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lslPos = FindErrorPosition(CompErr.Line, CompErr.Column);
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string text = CompErr.ErrorText;
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text = ReplaceTypes(CompErr.ErrorText);
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// The Second Life viewer's script editor begins
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// countingn lines and columns at 0, so we subtract 1.
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errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
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lslPos.Key - 1, lslPos.Value - 1,
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CompErr.ErrorNumber, text, severity);
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}
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disp = "Completed with errors";
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if (!File.Exists(OutFile))
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{
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throw new Exception(errtext);
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}
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}
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if (!File.Exists(OutFile))
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{
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string errtext = String.Empty;
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errtext += "No compile error. But not able to locate compiled file.";
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throw new Exception(errtext);
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}
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// Because windows likes to perform exclusive locks, we simply
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// write out a textual representation of the file here
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//
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// Read the binary file into a buffer
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//
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FileInfo fi = new FileInfo(OutFile);
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if (fi == null)
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{
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string errtext = String.Empty;
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errtext += "No compile error. But not able to stat file.";
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throw new Exception(errtext);
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}
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Byte[] data = new Byte[fi.Length];
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try
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{
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FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read);
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fs.Read(data, 0, data.Length);
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fs.Close();
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}
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catch (Exception)
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{
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string errtext = String.Empty;
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errtext += "No compile error. But not able to open file.";
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throw new Exception(errtext);
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}
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// Convert to base64
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//
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string filetext = System.Convert.ToBase64String(data);
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Byte[] buf = Encoding.ASCII.GetBytes(filetext);
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FileStream sfs = File.Create(OutFile + ".text");
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sfs.Write(buf, 0, buf.Length);
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sfs.Close();
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string posmap = String.Empty;
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// if (m_positionMap != null)
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// {
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// foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> kvp in m_positionMap)
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// {
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// KeyValuePair<int, int> k = kvp.Key;
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// KeyValuePair<int, int> v = kvp.Value;
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// posmap += String.Format("{0},{1},{2},{3}\n",
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// k.Key, k.Value, v.Key, v.Value);
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// }
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// }
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buf = Encoding.ASCII.GetBytes(posmap);
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FileStream mfs = File.Create(OutFile + ".map");
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mfs.Write(buf, 0, buf.Length);
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mfs.Close();
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return disp;
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}
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private static string ReplaceTypes(string message)
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{
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message = message.Replace(
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"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString",
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"string");
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message = message.Replace(
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"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger",
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"integer");
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message = message.Replace(
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"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat",
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"float");
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message = message.Replace(
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"OpenSim.Region.ScriptEngine.Shared.LSL_Types.list",
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"list");
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return message;
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}
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private static KeyValuePair<int, int> FindErrorPosition(int line, int col)
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{
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//return FindErrorPosition(line, col, m_positionMap);
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return FindErrorPosition(line, col, null);
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}
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private class kvpSorter : IComparer<KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>>>
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{
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public int Compare(KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> a,
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KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> b)
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{
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int kc = a.Key.Key.CompareTo(b.Key.Key);
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return (kc != 0) ? kc : a.Key.Value.CompareTo(b.Key.Value);
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}
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}
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public static KeyValuePair<int, int> FindErrorPosition(int line,
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int col, Dictionary<KeyValuePair<int, int>,
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KeyValuePair<int, int>> positionMap)
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{
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if (positionMap == null || positionMap.Count == 0)
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return new KeyValuePair<int, int>(line, col);
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KeyValuePair<int, int> ret = new KeyValuePair<int, int>();
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if (positionMap.TryGetValue(new KeyValuePair<int, int>(line, col),
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out ret))
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return ret;
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var sorted = new List<KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>>>(positionMap);
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sorted.Sort(new kvpSorter());
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int l = 1;
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int c = 1;
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int pl = 1;
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foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> posmap in sorted)
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{
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//m_log.DebugFormat("[Compiler]: Scanning line map {0},{1} --> {2},{3}", posmap.Key.Key, posmap.Key.Value, posmap.Value.Key, posmap.Value.Value);
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int nl = posmap.Value.Key + line - posmap.Key.Key; // New, translated LSL line and column.
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int nc = posmap.Value.Value + col - posmap.Key.Value;
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// Keep going until we find the first point passed line,col.
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if (posmap.Key.Key > line)
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{
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//m_log.DebugFormat("[Compiler]: Line is larger than requested {0},{1}, returning {2},{3}", line, col, l, c);
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if (pl < line)
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{
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//m_log.DebugFormat("[Compiler]: Previous line ({0}) is less than requested line ({1}), setting column to 1.", pl, line);
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c = 1;
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}
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break;
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}
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if (posmap.Key.Key == line && posmap.Key.Value > col)
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{
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// Never move l,c backwards.
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if (nl > l || (nl == l && nc > c))
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{
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//m_log.DebugFormat("[Compiler]: Using offset relative to this: {0} + {1} - {2}, {3} + {4} - {5} = {6}, {7}",
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// posmap.Value.Key, line, posmap.Key.Key, posmap.Value.Value, col, posmap.Key.Value, nl, nc);
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l = nl;
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c = nc;
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}
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//m_log.DebugFormat("[Compiler]: Column is larger than requested {0},{1}, returning {2},{3}", line, col, l, c);
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break;
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}
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pl = posmap.Key.Key;
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l = posmap.Value.Key;
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c = posmap.Value.Value;
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}
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return new KeyValuePair<int, int>(l, c);
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}
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}
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}
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@@ -1,33 +0,0 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenSim.Tools.lslc")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("http://opensimulator.org")]
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[assembly: AssemblyProduct("OpenSim")]
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[assembly: AssemblyCopyright("OpenSimulator developers")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("002864e7-b2a2-41d2-add8-82f653663160")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
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Reference in New Issue
Block a user