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*test* slow http retries pool rate to original 1s
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@@ -232,7 +232,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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while (m_running)
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{
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Thread.Sleep(100); // let the world move
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Thread.Sleep(1000); // let the world move slow it to original polling rate
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Watchdog.UpdateThread();
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lock (m_retry_requests)
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{
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