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Revert an accidental default value change
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@@ -126,7 +126,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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public Bitmap CreateMapTile(Viewport viewport)
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{
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bool drawPrimVolume = true;
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bool textureTerrain = false; //true;
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bool textureTerrain = true;
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try
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{
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