Detach dropped attachments from the scene presence so they don't get cleaned

on logout
This commit is contained in:
Melanie Thielker
2008-11-14 15:30:15 +00:00
parent 3e4b094921
commit b43c056c5f

View File

@@ -789,6 +789,11 @@ namespace OpenSim.Region.Environment.Scenes
public void DetachToGround()
{
ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.AttachedAvatar);
if (avatar == null)
return;
avatar.RemoveAttachment(this);
Vector3 detachedpos = new Vector3(127f,127f,127f);
if (avatar == null)
return;