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remove the delay on child creation on Neighbour since its amout in not
predictable.
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@@ -2102,9 +2102,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if (regionAccepted && newAgent)
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{
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// give some time for createAgent finish possible async tasks
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int dly = 100 - sp.ControllingClient.PingTimeMS;
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if (dly > 20)
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Thread.Sleep(dly);
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// does nothing usefull... out
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// int dly = 100 - sp.ControllingClient.PingTimeMS;
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// if (dly > 20)
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// Thread.Sleep(dly);
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if (m_eqModule != null)
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{
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