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add some more memory information to StatsCollector
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@@ -48,10 +48,26 @@ namespace OpenSim.Framework.Statistics
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string.Format(
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"Allocated to OpenSim objects: {0} MB\n",
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Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
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sb.Append(
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string.Format(
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"Process memory : {0} MB\n",
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Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0)));
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Process myprocess = Process.GetCurrentProcess();
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if (!myprocess.HasExited)
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{
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myprocess.Refresh();
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sb.Append(
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string.Format(
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"Process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
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Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0),
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Math.Round(Process.GetCurrentProcess().PagedMemorySize64 / 1024.0 / 1024.0),
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Math.Round(Process.GetCurrentProcess().VirtualMemorySize64 / 1024.0 / 1024.0)));
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sb.Append(
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string.Format(
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"Peak process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
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Math.Round(Process.GetCurrentProcess().PeakWorkingSet64 / 1024.0 / 1024.0),
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Math.Round(Process.GetCurrentProcess().PeakPagedMemorySize64 / 1024.0 / 1024.0),
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Math.Round(Process.GetCurrentProcess().PeakVirtualMemorySize64 / 1024.0 / 1024.0)));
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}
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else
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sb.Append("Process reported as Exited \n");
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return sb.ToString();
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}
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