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BUG fix : fix a very silly bug uint in place of ulong :(
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@@ -2139,7 +2139,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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previousRegionNeighbourHandles.Remove(currentRegionHandler);
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// previousRegionNeighbourHandles now contains regions to forget
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foreach (uint handler in previousRegionNeighbourHandles)
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foreach (ulong handler in previousRegionNeighbourHandles)
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seeds.Remove(handler);
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/// Update all child agent with everyone's seeds
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