Stop llSetPos from sending one update per child prim

This commit is contained in:
Melanie
2012-05-06 19:21:54 +01:00
parent c11b3760da
commit b60f51dafc

View File

@@ -2771,7 +2771,7 @@ namespace OpenSim.Region.Framework.Scenes
//we need to do a terse update even if the move wasn't allowed
// so that the position is reset in the client (the object snaps back)
ScheduleGroupForTerseUpdate();
RootPart.ScheduleTerseUpdate();
}
/// <summary>