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add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for moving NPCs
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@@ -626,6 +626,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int OS_NPC_FLY = 0;
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public const int OS_NPC_NO_FLY = 1;
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public const int OS_NPC_LAND_AT_TARGET = 2;
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public const int OS_NPC_RUNNING = 4;
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public const int OS_NPC_SIT_NOW = 0;
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