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the prefix "fix" turned out to be bollocks. sorry about that. hope this one
fares better.
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@@ -851,7 +851,6 @@ namespace OpenSim.Region.Environment.Scenes
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{
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lock (Entities)
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{
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if (0 == Entities.Count) return null;
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return new List<EntityBase>(Entities.Values);
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}
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}
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