mirror of
https://github.com/opensim/opensim.git
synced 2026-05-15 03:15:41 +08:00
Imported fixed OGS asset server
Fiddled with terrain data
This commit is contained in:
@@ -4,13 +4,13 @@
|
||||
// The asset server's relative URL to the root of the webserver
|
||||
// If you place this at http://servername/assets then this would be set to /assets/index.php
|
||||
// wikipedia style URLs need to be implemented - and will be (en.wikipedia.org/wiki/blabla rather than en.wikipedia.org/wiki/index.php?something=bla or en.wikipedia.org/wiki.php/bla)
|
||||
$asset_home = "/ogs/assetserver/index.php/";
|
||||
$asset_home = "/ogs/assetserver/";
|
||||
|
||||
// The key we expect from sims
|
||||
$sim_recvkey = "rtrgrgrgrgr894898f998re98rf989fds";
|
||||
$sim_recvkey = "1234";
|
||||
|
||||
// The path where the asset repository is stored, this should be readable by the webserver but NOT in the document root
|
||||
// The default below is BAD for production use and intended to be simply generic - change it or risk copyright theft
|
||||
// greater than you could ever imagine, alternatively use .htaccess or other mechanisms.
|
||||
$asset_repos = "/var/www/htdocs/ogs/assetserver/assets";
|
||||
?>
|
||||
$asset_repos = "/usr/local/sites/osgrid.org/web/ogs/assetserver/assets";
|
||||
?>
|
||||
|
||||
@@ -5,6 +5,7 @@ include("assetserver_config.inc.php");
|
||||
|
||||
// Parse out the parameters from the URL
|
||||
$params = str_replace($asset_home,'', $_SERVER['REQUEST_URI']);
|
||||
$params = str_replace("index.php/","",$params);
|
||||
$params = split('/',$params);
|
||||
|
||||
// Die if the key doesn't match
|
||||
@@ -21,4 +22,4 @@ switch($params[0]) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
?>
|
||||
?>
|
||||
|
||||
@@ -125,12 +125,12 @@ namespace OpenSim.world
|
||||
handshake.RegionInfo.TerrainHeightRange01 = 60;
|
||||
handshake.RegionInfo.TerrainHeightRange10 = 60;
|
||||
handshake.RegionInfo.TerrainHeightRange11 = 60;
|
||||
handshake.RegionInfo.TerrainStartHeight00 = 20;
|
||||
handshake.RegionInfo.TerrainStartHeight01 = 20;
|
||||
handshake.RegionInfo.TerrainStartHeight10 = 20;
|
||||
handshake.RegionInfo.TerrainStartHeight11 = 20;
|
||||
handshake.RegionInfo.TerrainStartHeight00 = 10;
|
||||
handshake.RegionInfo.TerrainStartHeight01 = 10;
|
||||
handshake.RegionInfo.TerrainStartHeight10 = 10;
|
||||
handshake.RegionInfo.TerrainStartHeight11 = 10;
|
||||
handshake.RegionInfo.SimAccess = 13;
|
||||
handshake.RegionInfo.WaterHeight = 10;
|
||||
handshake.RegionInfo.WaterHeight = 5;
|
||||
handshake.RegionInfo.RegionFlags = 72458694;
|
||||
handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.cfg.RegionName + "\0");
|
||||
handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace OpenSim.world
|
||||
terrainengine = new TerrainDecode();
|
||||
LandMap = new float[65536];
|
||||
for(int i =0; i < 65536; i++) {
|
||||
LandMap[i] = 30.4989f;
|
||||
LandMap[i] = 40f;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user