Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all

the internals of the permissions module adapter sane
This commit is contained in:
Melanie Thielker
2008-11-21 22:14:57 +00:00
parent c0cd681608
commit ba723a4cf6
21 changed files with 436 additions and 436 deletions

View File

@@ -599,7 +599,7 @@ namespace OpenSim.Region.Environment.Scenes
public virtual void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position,
Vector3 lookAt, uint teleportFlags)
{
if (!avatar.Scene.ExternalChecks.ExternalChecksCanTeleport(avatar.UUID))
if (!avatar.Scene.Permissions.CanTeleport(avatar.UUID))
return;
bool destRegionUp = false;