Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all

the internals of the permissions module adapter sane
This commit is contained in:
Melanie Thielker
2008-11-21 22:14:57 +00:00
parent c0cd681608
commit ba723a4cf6
21 changed files with 436 additions and 436 deletions

View File

@@ -230,7 +230,7 @@ namespace OpenSim.Region.Environment.Scenes
// "Starting script {0}, {1} in prim {2}, {3}",
// item.Name, item.ItemID, Name, UUID);
if (!m_part.ParentGroup.Scene.ExternalChecks.ExternalChecksCanRunScript(item.ItemID, m_part.UUID, item.OwnerID))
if (!m_part.ParentGroup.Scene.Permissions.CanRunScript(item.ItemID, m_part.UUID, item.OwnerID))
return;
m_part.AddFlag(PrimFlags.Scripted);