Don't send kill packets to child agents as we close them

This commit is contained in:
Tom Grimshaw
2010-05-18 03:44:09 -07:00
parent 1c040d8c1e
commit bb0806c61e

View File

@@ -3957,11 +3957,11 @@ namespace OpenSim.Region.Framework.Scenes
}
else
presence.ControllingClient.SendShutdownConnectionNotice();
presence.ControllingClient.Close();
presence.ControllingClient.Close(false);
}
else if (!childOnly)
{
presence.ControllingClient.Close();
presence.ControllingClient.Close(true);
}
return true;
}