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synced 2026-08-08 02:05:34 +08:00
Add Thread.ResetAbort() to various thread loops to clean up errors on
shutdown. Fixes Mantis #8494. Threads are aborted when shutting down and ThreadAbortException is odd in that it is rethrown at the end of the catch unless the abort is reset. No functional changes but fewer error messages on shutdown.
This commit is contained in:
34
OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
Normal file → Executable file
34
OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
Normal file → Executable file
@@ -1,4 +1,4 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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@@ -230,25 +230,25 @@ namespace OpenSim.Framework.Servers.HttpServer
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PollServiceHttpRequest req;
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while (m_running)
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{
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req = null;
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if(!m_requests.TryTake(out req, 4500) || req == null)
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{
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Watchdog.UpdateThread();
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continue;
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}
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Watchdog.UpdateThread();
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try
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{
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if(!req.HttpContext.CanSend())
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req = null;
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if (!m_requests.TryTake(out req, 4500) || req == null)
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{
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Watchdog.UpdateThread();
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continue;
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}
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Watchdog.UpdateThread();
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if (!req.HttpContext.CanSend())
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{
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req.PollServiceArgs.Drop(req.RequestID, req.PollServiceArgs.Id);
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byContextDequeue(req);
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continue;
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}
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if(req.HttpContext.IsSending())
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if (req.HttpContext.IsSending())
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{
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if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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{
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@@ -256,7 +256,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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byContextDequeue(req);
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}
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else
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ReQueueEvent(req);
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ReQueueEvent(req);
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continue;
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}
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@@ -290,7 +290,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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nreq.DoHTTPGruntWork(nreq.PollServiceArgs.NoEvents(nreq.RequestID, nreq.PollServiceArgs.Id));
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}
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catch (ObjectDisposedException) {}
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catch (ObjectDisposedException) { }
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finally
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{
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byContextDequeue(nreq);
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@@ -305,6 +305,12 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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}
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}
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catch (ThreadAbortException)
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{
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Thread.ResetAbort();
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// Shouldn't set this to 'false', the normal shutdown should cause things to exit
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// m_running = false;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
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25
OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs
Normal file → Executable file
25
OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs
Normal file → Executable file
@@ -204,19 +204,26 @@ namespace OpenSim.Region.ClientStack.Linden
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private static void DoAssetRequests()
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{
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while (m_NumberScenes > 0)
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try
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{
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APollRequest poolreq;
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if(m_queue.TryTake(out poolreq, 4500))
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while (m_NumberScenes > 0)
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{
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if (m_NumberScenes <= 0)
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break;
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APollRequest poolreq;
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if (m_queue.TryTake(out poolreq, 4500))
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{
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if (m_NumberScenes <= 0)
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break;
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Watchdog.UpdateThread();
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if (poolreq.reqID != UUID.Zero)
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poolreq.thepoll.Process(poolreq);
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poolreq = null;
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}
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Watchdog.UpdateThread();
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if (poolreq.reqID != UUID.Zero)
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poolreq.thepoll.Process(poolreq);
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poolreq = null;
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}
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Watchdog.UpdateThread();
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}
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catch (ThreadAbortException)
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{
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Thread.ResetAbort();
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}
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}
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23
OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
Normal file → Executable file
23
OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
Normal file → Executable file
@@ -395,17 +395,26 @@ namespace OpenSim.Region.ClientStack.Linden
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private static void DoInventoryRequests()
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{
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while (true)
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bool running = true;
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while (running)
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{
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APollRequest poolreq;
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if (m_queue.TryTake(out poolreq, 4500))
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try
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{
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APollRequest poolreq;
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if (m_queue.TryTake(out poolreq, 4500))
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{
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Watchdog.UpdateThread();
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if (poolreq.thepoll != null)
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poolreq.thepoll.Process(poolreq);
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poolreq = null;
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}
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Watchdog.UpdateThread();
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if (poolreq.thepoll != null)
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poolreq.thepoll.Process(poolreq);
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poolreq = null;
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}
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Watchdog.UpdateThread();
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catch (ThreadAbortException)
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{
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Thread.ResetAbort();
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running = false;
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}
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}
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}
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}
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6
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
Normal file → Executable file
6
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
Normal file → Executable file
@@ -1910,7 +1910,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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incomingPacket = null;
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}
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}
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catch(Exception ex)
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catch (ThreadAbortException)
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{
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Thread.ResetAbort();
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}
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catch (Exception ex)
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{
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m_log.Error("[LLUDPSERVER]: Error in the incoming packet handler loop: " + ex.Message, ex);
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}
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9
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
Normal file → Executable file
9
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
Normal file → Executable file
@@ -221,7 +221,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// </summary>
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private static void CmdHandlerThreadLoop()
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{
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while (true)
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bool running = true;
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while (running)
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{
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try
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{
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@@ -230,7 +231,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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DoOneCmdHandlerPass();
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Watchdog.UpdateThread();
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}
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catch ( System.Threading.ThreadAbortException) { }
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catch ( System.Threading.ThreadAbortException)
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{
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Thread.ResetAbort();
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running = false;
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}
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catch (Exception e)
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{
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m_log.Error("[ASYNC COMMAND MANAGER]: Exception in command handler pass: ", e);
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