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Non-functional changes of numbers into symbolic references and a few
comments on what variables really mean.
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@@ -126,7 +126,8 @@ namespace OpenSim.Region.CoreModules.Hypergrid
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foreach (MapBlockData b in mapBlocks)
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{
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b.Name = string.Empty;
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b.Access = 254; // means 'simulator is offline'. We need this because the viewer ignores 255's
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// Set 'simulator is offline'. We need this because the viewer ignores SimAccess.Unknown (255)
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b.Access = (byte)SimAccess.Down;
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}
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m_log.DebugFormat("[HG MAP]: Resetting {0} blocks", mapBlocks.Count);
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@@ -125,14 +125,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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uint x, y;
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Utils.LongToUInts(regionHandle, out x, out y);
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Util.RegionHandleToRegionLoc(regionHandle, out x, out y);
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foreach (Scene s in m_Scenes)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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m_log.DebugFormat("[LOCAL NEIGHBOUR SERVICE CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}",
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thisRegion.RegionName, s.Name, Util.WorldToRegionLoc(x), Util.WorldToRegionLoc(y) );
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thisRegion.RegionName, s.Name, x, y );
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//m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
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return s.IncomingHelloNeighbour(thisRegion);
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@@ -214,7 +214,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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// final block, closing the search result
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MapBlockData data = new MapBlockData();
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data.Agents = 0;
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data.Access = 255;
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data.Access = (byte)SimAccess.NonExistent;
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data.MapImageId = UUID.Zero;
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data.Name = "";
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data.RegionFlags = 0;
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@@ -34,6 +34,7 @@ namespace OpenSim.Region.RegionCombinerModule
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{
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public UUID RegionId;
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public Scene RegionScene;
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// Offset of this region from the base of the root region.
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public Vector3 Offset;
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}
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}
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