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Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
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@@ -38,6 +38,8 @@ using NUnit.Framework;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.CoreModules.Avatar.Attachments;
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using OpenSim.Region.CoreModules.Framework;
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using OpenSim.Region.CoreModules.Framework.EntityTransfer;
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@@ -802,6 +804,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
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TestHelpers.InMethod();
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// TestHelpers.EnableLogging();
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BaseHttpServer httpServer = new BaseHttpServer(99999);
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MainServer.AddHttpServer(httpServer);
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MainServer.Instance = httpServer;
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AttachmentsModule attModA = new AttachmentsModule();
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AttachmentsModule attModB = new AttachmentsModule();
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EntityTransferModule etmA = new EntityTransferModule();
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@@ -830,6 +836,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
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SceneHelpers.SetupSceneModules(
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sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule());
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// FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
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lscm.ServiceVersion = "SIMULATION/0.1";
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UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1);
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AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID);
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@@ -392,7 +392,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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gim.fromAgentName = fromAgentName;
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gim.fromGroup = fromGroup;
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gim.imSessionID = imSessionID.Guid;
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gim.RegionID = UUID.Zero.Guid; // RegionID.Guid;
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gim.RegionID = RegionID.Guid;
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gim.timestamp = timestamp;
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gim.toAgentID = toAgentID.Guid;
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gim.message = message;
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@@ -728,7 +728,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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gim["position_x"] = msg.Position.X.ToString();
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gim["position_y"] = msg.Position.Y.ToString();
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gim["position_z"] = msg.Position.Z.ToString();
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gim["region_id"] = msg.RegionID.ToString();
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gim["region_id"] = new UUID(msg.RegionID).ToString();
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gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None);
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if (m_MessageKey != String.Empty)
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gim["message_key"] = m_MessageKey;
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