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@@ -258,6 +258,7 @@ namespace OpenSim.Groups
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// Check visibility?
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// When we don't want to check visibility, we pass it "all" as the requestingAgentID
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bool checkVisibility = !RequestingAgentID.Equals("all");
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m_log.DebugFormat("[ZZZ]: AgentID is {0}. checkVisibility is {1}", RequestingAgentID, checkVisibility);
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if (checkVisibility)
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{
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// Is the requester a member of the group?
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