mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 10:15:33 +08:00
Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
This commit is contained in:
@@ -133,13 +133,9 @@ namespace OpenSim.Region.CoreModules.Framework
|
||||
{
|
||||
Caps oldCaps = m_capsObjects[circuitCode];
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ",
|
||||
agentId, oldCaps.CapsObjectPath, capsObjectPath);
|
||||
// This should not happen. The caller code is confused. We need to fix that.
|
||||
// CAPs can never be reregistered, or the client will be confused.
|
||||
// Hence this return here.
|
||||
//return;
|
||||
//m_log.WarnFormat(
|
||||
// "[CAPS]: Recreating caps for agent {0} in region {1}. Old caps path {2}, new caps path {3}. ",
|
||||
// agentId, m_scene.RegionInfo.RegionName, oldCaps.CapsObjectPath, capsObjectPath);
|
||||
}
|
||||
|
||||
caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
|
||||
@@ -153,6 +149,7 @@ namespace OpenSim.Region.CoreModules.Framework
|
||||
|
||||
public void RemoveCaps(UUID agentId, uint circuitCode)
|
||||
{
|
||||
m_log.DebugFormat("[CAPS]: Remove caps for agent {0} in region {1}", agentId, m_scene.RegionInfo.RegionName);
|
||||
lock (m_childrenSeeds)
|
||||
{
|
||||
if (m_childrenSeeds.ContainsKey(agentId))
|
||||
|
||||
@@ -316,7 +316,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
m_log.DebugFormat(
|
||||
"[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2}@{3} - agent is already in transit.",
|
||||
sp.Name, sp.UUID, position, regionHandle);
|
||||
|
||||
|
||||
sp.ControllingClient.SendTeleportFailed("Slow down!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -921,13 +922,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
|
||||
if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
|
||||
{
|
||||
// RED ALERT!!!!
|
||||
// PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES.
|
||||
// THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion
|
||||
// BEFORE THEY SETTLE IN THE NEW REGION.
|
||||
// DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR
|
||||
// IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS.
|
||||
Thread.Sleep(5000);
|
||||
// We need to delay here because Imprudence viewers, unlike v1 or v3, have a short (<200ms, <500ms) delay before
|
||||
// they regard the new region as the current region after receiving the AgentMovementComplete
|
||||
// response. If close is sent before then, it will cause the viewer to quit instead.
|
||||
//
|
||||
// This sleep can be increased if necessary. However, whilst it's active,
|
||||
// an agent cannot teleport back to this region if it has teleported away.
|
||||
Thread.Sleep(2000);
|
||||
|
||||
sp.Scene.IncomingCloseAgent(sp.UUID, false);
|
||||
}
|
||||
@@ -1045,21 +1046,33 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
// Now let's make it officially a child agent
|
||||
sp.MakeChildAgent();
|
||||
|
||||
// OK, it got this agent. Let's close some child agents
|
||||
sp.CloseChildAgents(newRegionX, newRegionY);
|
||||
|
||||
// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
|
||||
|
||||
if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
|
||||
{
|
||||
sp.DoNotCloseAfterTeleport = false;
|
||||
|
||||
// RED ALERT!!!!
|
||||
// PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES.
|
||||
// THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion
|
||||
// BEFORE THEY SETTLE IN THE NEW REGION.
|
||||
// DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR
|
||||
// IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS.
|
||||
Thread.Sleep(5000);
|
||||
sp.Scene.IncomingCloseAgent(sp.UUID, false);
|
||||
Thread.Sleep(15000);
|
||||
|
||||
if (!sp.DoNotCloseAfterTeleport)
|
||||
{
|
||||
// OK, it got this agent. Let's close everything
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Closing in agent {0} in region {1}", sp.Name, Scene.RegionInfo.RegionName);
|
||||
sp.CloseChildAgents(newRegionX, newRegionY);
|
||||
sp.Scene.IncomingCloseAgent(sp.UUID, false);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Not closing agent {0}, user is back in {0}", sp.Name, Scene.RegionInfo.RegionName);
|
||||
sp.DoNotCloseAfterTeleport = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
// now we have a child agent in this region.
|
||||
|
||||
197
OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs
Normal file
197
OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs
Normal file
@@ -0,0 +1,197 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Region.ClientStack.LindenUDP;
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Services.Connectors.Hypergrid;
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.Packets;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
|
||||
using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Framework.Search
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BasicSearchModule")]
|
||||
public class BasicSearchModule : ISharedRegionModule
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected bool m_Enabled;
|
||||
protected List<Scene> m_Scenes = new List<Scene>();
|
||||
|
||||
private IGroupsModule m_GroupsService = null;
|
||||
|
||||
#region ISharedRegionModule
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
string umanmod = config.Configs["Modules"].GetString("SearchModule", Name);
|
||||
if (umanmod == Name)
|
||||
{
|
||||
m_Enabled = true;
|
||||
m_log.DebugFormat("[BASIC SEARCH MODULE]: {0} is enabled", Name);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
public virtual string Name
|
||||
{
|
||||
get { return "BasicSearchModule"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (m_Enabled)
|
||||
{
|
||||
m_Scenes.Add(scene);
|
||||
|
||||
scene.EventManager.OnMakeRootAgent += new Action<ScenePresence>(EventManager_OnMakeRootAgent);
|
||||
scene.EventManager.OnMakeChildAgent += new EventManager.OnMakeChildAgentDelegate(EventManager_OnMakeChildAgent);
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (m_Enabled)
|
||||
{
|
||||
m_Scenes.Remove(scene);
|
||||
|
||||
scene.EventManager.OnMakeRootAgent -= new Action<ScenePresence>(EventManager_OnMakeRootAgent);
|
||||
scene.EventManager.OnMakeChildAgent -= new EventManager.OnMakeChildAgentDelegate(EventManager_OnMakeChildAgent);
|
||||
}
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene s)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
if (m_GroupsService == null)
|
||||
{
|
||||
m_GroupsService = s.RequestModuleInterface<IGroupsModule>();
|
||||
|
||||
// No Groups Service Connector, then group search won't work...
|
||||
if (m_GroupsService == null)
|
||||
m_log.Warn("[BASIC SEARCH MODULE]: Could not get IGroupsModule");
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
m_Scenes.Clear();
|
||||
}
|
||||
|
||||
#endregion ISharedRegionModule
|
||||
|
||||
|
||||
#region Event Handlers
|
||||
|
||||
void EventManager_OnMakeRootAgent(ScenePresence sp)
|
||||
{
|
||||
sp.ControllingClient.OnDirFindQuery += OnDirFindQuery;
|
||||
}
|
||||
|
||||
void EventManager_OnMakeChildAgent(ScenePresence sp)
|
||||
{
|
||||
sp.ControllingClient.OnDirFindQuery -= OnDirFindQuery;
|
||||
}
|
||||
|
||||
void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart)
|
||||
{
|
||||
if (((DirFindFlags)queryFlags & DirFindFlags.People) == DirFindFlags.People)
|
||||
{
|
||||
if (string.IsNullOrEmpty(queryText))
|
||||
remoteClient.SendDirPeopleReply(queryID, new DirPeopleReplyData[0]);
|
||||
|
||||
List<UserAccount> accounts = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, queryText);
|
||||
DirPeopleReplyData[] hits = new DirPeopleReplyData[accounts.Count];
|
||||
int i = 0;
|
||||
foreach (UserAccount acc in accounts)
|
||||
{
|
||||
DirPeopleReplyData d = new DirPeopleReplyData();
|
||||
d.agentID = acc.PrincipalID;
|
||||
d.firstName = acc.FirstName;
|
||||
d.lastName = acc.LastName;
|
||||
d.online = false;
|
||||
|
||||
hits[i++] = d;
|
||||
}
|
||||
|
||||
// TODO: This currently ignores pretty much all the query flags including Mature and sort order
|
||||
remoteClient.SendDirPeopleReply(queryID, hits);
|
||||
}
|
||||
else if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups)
|
||||
{
|
||||
if (m_GroupsService == null)
|
||||
{
|
||||
m_log.Warn("[BASIC SEARCH MODULE]: Groups service is not available. Unable to search groups.");
|
||||
remoteClient.SendAlertMessage("Groups search is not enabled");
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(queryText))
|
||||
remoteClient.SendDirGroupsReply(queryID, new DirGroupsReplyData[0]);
|
||||
|
||||
// TODO: This currently ignores pretty much all the query flags including Mature and sort order
|
||||
remoteClient.SendDirGroupsReply(queryID, m_GroupsService.FindGroups(remoteClient, queryText).ToArray());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endregion Event Handlers
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -46,6 +46,8 @@ using log4net;
|
||||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
|
||||
using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")]
|
||||
|
||||
Reference in New Issue
Block a user