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Fix spurious Av move when clothing item worn or removed.
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@@ -469,7 +469,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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//m_log.Info("[SIZE]: " + CAPSULE_LENGTH.ToString());
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Velocity = Vector3.Zero;
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m_taintPosition = _position; // update the stale taint position
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_parent_scene.AddPhysicsActorTaint(this);
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}
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else
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