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fix coment out code not in use
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@@ -564,7 +564,7 @@ namespace OpenSim.Region.Framework.Scenes
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// Scene.RegionInfo.RegionName, Name, m_velocity);
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}
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}
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//
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public override Vector3 AngularVelocity
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{
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get
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@@ -581,7 +581,7 @@ namespace OpenSim.Region.Framework.Scenes
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return m_rotationalvelocity;
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}
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}
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//
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private Quaternion m_bodyRot = Quaternion.Identity;
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public Quaternion Rotation
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