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* Refactor: Moves IAvatarAttachment into IAvatarAttachment.cs instead of IAvatar.cs
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@@ -32,19 +32,6 @@ using OpenMetaverse;
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namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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public interface IAvatarAttachment
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{
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//// <value>
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/// Describes where on the avatar the attachment is located
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/// </value>
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int Location { get ; }
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//// <value>
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/// Accessor to the rez'ed asset, representing the attachment
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/// </value>
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IObject Asset { get; }
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}
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public interface IAvatar : IEntity
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{
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//// <value>
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@@ -0,0 +1,15 @@
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namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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public interface IAvatarAttachment
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{
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//// <value>
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/// Describes where on the avatar the attachment is located
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/// </value>
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int Location { get ; }
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//// <value>
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/// Accessor to the rez'ed asset, representing the attachment
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/// </value>
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IObject Asset { get; }
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}
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}
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