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add assettype mesh to list of binary assets
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@@ -150,7 +150,8 @@ namespace OpenSim.Framework
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Type == (sbyte)AssetType.SnapshotFolder ||
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Type == (sbyte)AssetType.TrashFolder ||
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Type == (sbyte)AssetType.ImageJPEG ||
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Type == (sbyte) AssetType.ImageTGA ||
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Type == (sbyte)AssetType.ImageTGA ||
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Type == (sbyte)AssetType.Mesh ||
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Type == (sbyte) AssetType.LSLBytecode);
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}
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}
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