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Re-add script collisions that were lost in a merge
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@@ -3513,6 +3513,8 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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RaiseCollisionScriptEvents(coldata);
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// Gods do not take damage and Invulnerable is set depending on parcel/region flags
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if (Invulnerable || GodLevel > 0)
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return;
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