Re-add script collisions that were lost in a merge

This commit is contained in:
Melanie
2012-05-29 16:58:08 +02:00
parent 9129a0cce4
commit c46b31a9b4

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@@ -3513,6 +3513,8 @@ namespace OpenSim.Region.Framework.Scenes
}
}
RaiseCollisionScriptEvents(coldata);
// Gods do not take damage and Invulnerable is set depending on parcel/region flags
if (Invulnerable || GodLevel > 0)
return;