* Quick fix. Re-enabled some code which registers the Terrain Module's Commander with the scene (whoops).

This commit is contained in:
Adam Frisby
2008-03-30 09:07:57 +00:00
parent fadd19f314
commit c502416548

View File

@@ -297,7 +297,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain
m_commander.RegisterCommand("newbrushes", experimentalBrushesCommand);
// Add this to our scene so scripts can call these functions
//TMPm_scene.RegisterModuleCommander("Terrain", m_commander);
m_scene.RegisterModuleCommander("Terrain", m_commander);
}
#endregion