mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 09:45:47 +08:00
Make scene object parts created by the test utils unit sized.
This commit is contained in:
@@ -89,11 +89,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
|
||||
// Create asset
|
||||
SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "Object1", 0x20);
|
||||
object1.AbsolutePosition = new Vector3(15, 30, 45);
|
||||
object1.Parts[0].Scale = new Vector3(1, 1, 1);
|
||||
|
||||
SceneObjectGroup object2 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "Object2", 0x40);
|
||||
object2.AbsolutePosition = new Vector3(25, 50, 75);
|
||||
object2.Parts[0].Scale = new Vector3(1, 1, 1);
|
||||
object2.AbsolutePosition = new Vector3(25, 50, 75);
|
||||
|
||||
CoalescedSceneObjects coa = new CoalescedSceneObjects(m_userId, object1, object2);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user