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fix to compile
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@@ -27,10 +27,6 @@
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#pragma warning disable IDE1006
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using System;
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using System.Collections;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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@@ -535,8 +531,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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int osGetSimulatorMemory();
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//ApiDesc Returns the current memory usage of the simulator in kilobytes.
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int osGetSimulatorMemoryKB();
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//ApiDesc Sends a blocking modal or notification modal with a given message to a given avatar.
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void osSendAlertModal(String agentKey, String alert, int type);
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//ApiDesc Disconnects an avatar from the simulator by first and last name or avatar key.
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void osKickAvatar(string FirstName, string SurName, string alert);
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//ApiDesc Disconnects an avatar from the simulator by first and last name or avatar key.
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@@ -647,14 +641,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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/// </summary>
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/// <param name="pos"></param>
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/// <param name="rot"></param>
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//ApiDesc Attempts to drop the attachment the script is in to a given position on the ground bypassing script permissions.
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void osForceDropAttachmentAt(vector pos, rotation rot);
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/// <returns></returns>
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//ApiDesc Attempts to drop the attachment the script is in to a given position on the ground.
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void osDropAttachmentAt(vector pos, rotation rot);
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/// <summary>
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/// Attempts to drop an attachment at the specified coordinates while bypassing the script permissions
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/// Attempts to drop an attachment at the specified coordinates.
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/// </summary>
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/// <param name="pos"></param>
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/// <param name="rot"></param>
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/// <returns></returns>
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//ApiDesc Attempts to drop the attachment the script is in to a given position on the ground bypassing script permissions.
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void osForceDropAttachmentAt(vector pos, rotation rot);
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@@ -742,7 +738,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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//ApiDesc Trigger a given preloaded sound with volume for a given link.
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void osTriggerSound(LSL_Integer linknum, LSL_String sound, LSL_Float volume);
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//ApiDesc Trigger a given preloaded sound with volume and axis-aligned bounding box for a given link.
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void osTriggerSoundLimited(LSL_Integer linknum, LSL_String sound, LSL_Float volume, vector top_north_east, vector bottom_south_west)
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void osTriggerSoundLimited(LSL_Integer linknum, LSL_String sound, LSL_Float volume, vector top_north_east, vector bottom_south_west);
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//ApiDesc Detected params return of triggered user event of their set country.
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LSL_String osDetectedCountry(LSL_Integer number);
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