mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
Restore _parent_scene.actor_name_map[prim_geom] = this; accidentally removed from ODEPrim.SetGeom.
This occurred in 7a574be3fd from Sat 21 Apr 2012.
This should fix collision detection.
Mnay thanks to tglion for the spot and the fix in http://opensimulator.org/mantis/view.php?id=5988
This commit is contained in:
@@ -338,6 +338,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||
d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags);
|
||||
|
||||
_parent_scene.geom_name_map[prim_geom] = Name;
|
||||
_parent_scene.actor_name_map[prim_geom] = this;
|
||||
|
||||
if (childPrim)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user