Add any camera at compensation for sat upon child prims to any existing camera-at value, rather than replace.

This commit is contained in:
Justin Clark-Casey (justincc)
2014-05-23 01:38:05 +01:00
parent fbed245596
commit c78a8271c4

View File

@@ -2768,7 +2768,7 @@ namespace OpenSim.Region.Framework.Scenes
if (!part.IsRoot)
{
cameraEyeOffset = cameraEyeOffset * part.RotationOffset;
cameraAtOffset = part.OffsetPosition;
cameraAtOffset += part.OffsetPosition;
}
cameraEyeOffset += part.OffsetPosition;