Small preformance tweak

This commit is contained in:
Melanie
2011-11-06 20:16:24 +01:00
parent 534560df8c
commit c9179be1ed

View File

@@ -109,7 +109,7 @@ namespace OpenSim.Region.Framework.Scenes
foreach (SceneObjectGroup g in objectGroups)
{
killIDs.Add(g.LocalId);
g.DeleteGroupFromScene(false);
g.DeleteGroupFromScene(true);
}
m_scene.SendKillObject(killIDs);