Same freeze issue, now checking if it's in estate

This commit is contained in:
Diva Canto
2013-07-04 12:41:45 -07:00
parent bf214122cd
commit ca380ec039

View File

@@ -130,6 +130,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
private void SendToEstate(uint EstateID, Dictionary<string, object> sendData)
{
m_log.DebugFormat("[XESTATE CONNECTOR]: SendToEstate");
List<UUID> regions = m_EstateModule.Scenes[0].GetEstateRegions((int)EstateID);
UUID ScopeID = UUID.Zero;