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* Send Updated Information Packet to Clients after updating estate settings.
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@@ -154,6 +154,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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break;
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}
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m_scene.RegionInfo.RegionSettings.Save();
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sendRegionInfoPacketToAll();
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}
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public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue)
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@@ -178,6 +179,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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break;
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}
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m_scene.RegionInfo.RegionSettings.Save();
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sendRegionInfoPacketToAll();
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}
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private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient)
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