mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
Patch from Kai Ludwig: Fix prim drawing on maptile.
This commit is contained in:
@@ -383,13 +383,13 @@ namespace OpenSim
|
||||
|
||||
scene.SetModuleInterfaces();
|
||||
|
||||
// Prims have to be loaded after module configuration since some modules may be invoked during the load
|
||||
scene.LoadPrimsFromStorage(regionInfo.originRegionID);
|
||||
|
||||
// moved these here as the terrain texture has to be created after the modules are initialized
|
||||
// and has to happen before the region is registered with the grid.
|
||||
scene.CreateTerrainTexture(false);
|
||||
|
||||
// Prims have to be loaded after module configuration since some modules may be invoked during the load
|
||||
scene.LoadPrimsFromStorage(regionInfo.originRegionID);
|
||||
|
||||
// TODO : Try setting resource for region xstats here on scene
|
||||
MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user