Patch from Kai Ludwig: Fix prim drawing on maptile.

This commit is contained in:
Melanie Thielker
2009-07-29 16:32:56 +00:00
parent 50204f6ee2
commit cabda86615

View File

@@ -383,13 +383,13 @@ namespace OpenSim
scene.SetModuleInterfaces();
// Prims have to be loaded after module configuration since some modules may be invoked during the load
scene.LoadPrimsFromStorage(regionInfo.originRegionID);
// moved these here as the terrain texture has to be created after the modules are initialized
// and has to happen before the region is registered with the grid.
scene.CreateTerrainTexture(false);
// Prims have to be loaded after module configuration since some modules may be invoked during the load
scene.LoadPrimsFromStorage(regionInfo.originRegionID);
// TODO : Try setting resource for region xstats here on scene
MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo));