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Make ObjectSelect packet processing not use FireAndForget
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@@ -964,7 +964,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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if (packetInbox.Dequeue(100, ref incomingPacket))
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Util.FireAndForget(ProcessInPacket, incomingPacket);
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{
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if (incomingPacket.Packet.Type != PacketType.ObjectSelect)
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Util.FireAndForget(ProcessInPacket, incomingPacket);
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else
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ProcessInPacket(incomingPacket);
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}
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}
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catch (Exception ex)
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{
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