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* Moves the Meshmerizer to a separate plugin
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory....
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@@ -28,6 +28,7 @@
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using Axiom.Math;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Physics.Manager;
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namespace OpenSim.Region.Physics.Manager
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{
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@@ -38,6 +39,8 @@ namespace OpenSim.Region.Physics.Manager
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get { return new NullPhysicsScene(); }
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}
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public abstract void Initialise(IMesher meshmerizer);
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public abstract PhysicsActor AddAvatar(string avName, PhysicsVector position);
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public abstract void RemoveAvatar(PhysicsActor actor);
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@@ -63,6 +66,12 @@ namespace OpenSim.Region.Physics.Manager
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{
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private static int m_workIndicator;
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public override void Initialise(IMesher meshmerizer)
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{
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// Does nothing right now
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}
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public override PhysicsActor AddAvatar(string avName, PhysicsVector position)
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{
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MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position);
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@@ -123,4 +132,4 @@ namespace OpenSim.Region.Physics.Manager
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}
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}
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}
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}
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}
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