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Applied Darok's PhysicsVector ToString patch
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@@ -50,5 +50,10 @@ namespace OpenSim.Physics.Manager
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}
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public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f);
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public override string ToString()
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{
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return "<" + this.X + "," + this.Y + "," + this.Z + ">";
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}
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}
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}
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