Remove a UUID fudge that broke "Abandon Land"

This commit is contained in:
Melanie Thielker
2008-10-11 01:33:57 +00:00
parent 2214b2f578
commit d633cadb5f

View File

@@ -598,8 +598,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
args.SimOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID;
// Fudge estate owner
if (m_scene.ExternalChecks.ExternalChecksCanBeGodLike(remoteClient.AgentId))
args.SimOwner = remoteClient.AgentId;
//if (m_scene.ExternalChecks.ExternalChecksCanBeGodLike(remoteClient.AgentId))
// args.SimOwner = remoteClient.AgentId;
args.terrainBase0 = UUID.Zero;
args.terrainBase1 = UUID.Zero;