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* ODE removes an unnecessary lock.
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@@ -1589,8 +1589,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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// Sim resources and memory.
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// Disables the prim's movement physics....
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// It's a hack and will generate a console message if it fails.
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lock (OdeScene.OdeLock)
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{
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try
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{
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disableBody();
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@@ -1605,7 +1604,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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}
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}
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}
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IsPhysical = false;
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_velocity.X = 0;
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