Fix a bug in HGEntityTransferModule to call base.RemoveRegion() when a region is removed rather than base.AddRegion()

This commit is contained in:
Justin Clark-Casey (justincc)
2013-03-28 02:20:43 +00:00
parent b05ed4ffa6
commit d9c049fd9f

View File

@@ -199,7 +199,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
public override void RemoveRegion(Scene scene)
{
base.AddRegion(scene);
base.RemoveRegion(scene);
if (m_Enabled)
scene.UnregisterModuleInterface<IUserAgentVerificationModule>(this);