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Support rejecting a teleport if a user is banned in all parcels that have
spawn points
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@@ -5067,6 +5067,36 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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if (position == Vector3.Zero) // Teleport
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{
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if (!RegionInfo.EstateSettings.AllowDirectTeleport)
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{
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SceneObjectGroup telehub;
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if (RegionInfo.RegionSettings.TelehubObject != UUID.Zero && (telehub = GetSceneObjectGroup(RegionInfo.RegionSettings.TelehubObject)) != null)
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{
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List<SpawnPoint> spawnPoints = RegionInfo.RegionSettings.SpawnPoints();
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bool banned = true;
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foreach (SpawnPoint sp in spawnPoints)
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{
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Vector3 spawnPoint = sp.GetLocation(telehub.AbsolutePosition, telehub.GroupRotation);
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ILandObject land = LandChannel.GetLandObject(spawnPoint.X, spawnPoint.Y);
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if (land == null)
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continue;
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if (land.IsEitherBannedOrRestricted(agentID))
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continue;
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banned = false;
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break;
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}
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if (banned)
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{
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reason = "No suitable landing point found";
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return false;
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}
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}
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}
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}
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reason = String.Empty;
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return true;
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}
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