Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.

This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-02-21 04:10:39 +00:00
parent a15b00d3ef
commit daee2eda93
3 changed files with 3 additions and 0 deletions

View File

@@ -51,6 +51,9 @@ public class BSPlugin : IPhysicsPlugin
{
if (_mScene == null)
{
if (Util.IsWindows())
Util.LoadArchSpecificWindowsDll("BulletSim.dll");
_mScene = new BSScene(sceneIdentifier);
}
return (_mScene);