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fix lost sending of initial terrain to child agents
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@@ -3601,6 +3601,8 @@ namespace OpenSim.Region.Framework.Scenes
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// Note: This won't send data *to* other clients in that region (children don't send)
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if (m_teleportFlags <= 0)
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{
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Scene.SendLayerData(ControllingClient);
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ILandChannel landch = m_scene.LandChannel;
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if (landch != null)
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{
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