Set the estate owner to be the master avatar if it's not set.

This commit is contained in:
Melanie
2009-10-14 04:18:59 +01:00
parent 31a61bbeec
commit db4cdc0961

View File

@@ -200,6 +200,12 @@ namespace OpenSim.Services.Interfaces
Maturity = ConvertFrom.RegionSettings.Maturity;
RegionSecret = ConvertFrom.regionSecret;
EstateOwner = ConvertFrom.EstateSettings.EstateOwner;
if (EstateOwner == UUID.Zero)
{
EstateOwner = ConvertFrom.MasterAvatarAssignedUUID;
ConvertFrom.EstateSettings.EstateOwner = EstateOwner;
ConvertFrom.EstateSettings.Save();
}
}
public GridRegion(GridRegion ConvertFrom)