mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 08:06:27 +08:00
Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/TaskInventoryItem.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
This commit is contained in:
@@ -64,7 +64,7 @@ namespace OpenSim.Framework
|
||||
private UUID _permsGranter;
|
||||
private int _permsMask;
|
||||
private int _type = 0;
|
||||
private UUID _oldID = UUID.Zero;
|
||||
private UUID _oldID;
|
||||
private UUID _loadedID = UUID.Zero;
|
||||
|
||||
private bool _ownerChanged = false;
|
||||
@@ -369,8 +369,8 @@ namespace OpenSim.Framework
|
||||
/// <param name="partID">The new part ID to which this item belongs</param>
|
||||
public void ResetIDs(UUID partID)
|
||||
{
|
||||
_loadedID = _oldID;
|
||||
_oldID = ItemID;
|
||||
LoadedItemID = OldItemID;
|
||||
OldItemID = ItemID;
|
||||
ItemID = UUID.Random();
|
||||
ParentPartID = partID;
|
||||
ParentID = partID;
|
||||
|
||||
Reference in New Issue
Block a user