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change cancel kill update flags
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@@ -609,7 +609,9 @@ namespace OpenSim.Framework
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// we are on the new one
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PrimUpdateFlags updateFlags = oldupdate.Flags;
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if(m_flags.HasFlag(PrimUpdateFlags.CancelKill))
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m_flags = PrimUpdateFlags.FullUpdate;
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{
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m_flags = PrimUpdateFlags.FullUpdatewithAnim;
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}
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else if(updateFlags.HasFlag(PrimUpdateFlags.Kill))
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return;
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else // kill case will just merge in
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