* Put Borders back the way they were to resolve the endless ----> crossing into region X,Y

This commit is contained in:
Teravus Ovares (Dan Olivares)
2009-08-31 21:11:04 -04:00
parent 0ede6340ef
commit de1c2a51e2

View File

@@ -103,7 +103,7 @@ namespace OpenSim.Region.Framework.Scenes
case Cardinals.SE: // x+1, y-1
break;
case Cardinals.S: // x+0, y-1
if (position.X >= BorderLine.X && position.X <= BorderLine.Y && position.Y < BorderLine.Z)
if (position.X >= BorderLine.X && position.X <= BorderLine.Y && position.Y-1 < BorderLine.Z)
{
return true;
}
@@ -111,7 +111,7 @@ namespace OpenSim.Region.Framework.Scenes
case Cardinals.SW: // x-1, y-1
break;
case Cardinals.W: // x-1, y+0
if (position.Y >= BorderLine.X && position.Y <= BorderLine.Y && position.X < BorderLine.Z)
if (position.Y >= BorderLine.X && position.Y <= BorderLine.Y && position.X-1 < BorderLine.Z)
{
return true;
}