Wait a bit longer for new scene presences to aid tps into laggy regions

This commit is contained in:
Melanie
2012-09-14 00:12:41 +02:00
parent 52d74cf274
commit e1e9855ede

View File

@@ -4274,7 +4274,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name='agentID'></param>
protected virtual ScenePresence WaitGetScenePresence(UUID agentID)
{
int ntimes = 20;
int ntimes = 30;
ScenePresence sp = null;
while ((sp = GetScenePresence(agentID)) == null && (ntimes-- > 0))
Thread.Sleep(1000);