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Wait a bit longer for new scene presences to aid tps into laggy regions
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@@ -4274,7 +4274,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name='agentID'></param>
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protected virtual ScenePresence WaitGetScenePresence(UUID agentID)
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{
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int ntimes = 20;
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int ntimes = 30;
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ScenePresence sp = null;
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while ((sp = GetScenePresence(agentID)) == null && (ntimes-- > 0))
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Thread.Sleep(1000);
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